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Create AllocRoutines.h
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#ifndef FLATLAF_WIN32_ALLOCROUTINES_H
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#define FLATLAF_WIN32_ALLOCROUTINES_H
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#include <stddef.h>
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#include <windows.h>
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struct NoThrowingWin32HeapAllocT {
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};
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constexpr NoThrowingWin32HeapAllocT NoThrowingWin32HeapAlloc{};
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#if defined(_MSC_VER)
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#define FLATLAF_WIN32_ALLOC_INLINE __forceinline
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#elif (defined(__GNUC__) || defined(__clang__))
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#define FLATLAF_WIN32_ALLOC_INLINE inline __attribute__((__always_inline__))
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#else
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#define FLATLAF_WIN32_ALLOC_INLINE inline
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#endif
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FLATLAF_WIN32_ALLOC_INLINE void* AllocateUsingProcessHeap(size_t cb) noexcept {
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return ::HeapAlloc(::GetProcessHeap(), HEAP_ZERO_MEMORY, cb);
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}
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FLATLAF_WIN32_ALLOC_INLINE void DeleteFromProcessHeap(void* pv) noexcept {
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if(pv)
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::HeapFree(::GetProcessHeap(), 0, pv);
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}
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FLATLAF_WIN32_ALLOC_INLINE void* operator new(size_t cb, const NoThrowingWin32HeapAllocT& tag) noexcept {
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return AllocateUsingProcessHeap(cb);
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}
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inline void* operator new[](size_t cb, const NoThrowingWin32HeapAllocT& tag) noexcept {
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return AllocateUsingProcessHeap(cb);
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}
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inline void operator delete(void* pv, const NoThrowingWin32HeapAllocT& tag) noexcept {
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DeleteFromProcessHeap(pv);
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}
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inline void operator delete[](void* pv, const NoThrowingWin32HeapAllocT& tag) noexcept {
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DeleteFromProcessHeap(pv);
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}
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#endif
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